Level Designer
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Stone Sanctum

 STONE SANCTUM

Fortnite - Chapter 7 Season 4

High level goals:

Create a Large POI to replace the DV-Strip POI from CH7S3. Work with the theming of a Zelda inspired ancient temple and incorporate unique environmental gameplay elements to the space.
I prototyped and pitched all the environmental gameplay components. Hidden Water Vault, Invisible Platforms, Hidden/Secret Walls, Secret One Way Doors, Hidden Key Items and Secret Chests. These were also used in the Mega Maze landmark.
Blocked out the layout and worked with Environment Art to get the final look.
Loot/Ammo Placement
Prop work
Landscape/Terrain work including water spline treatments

Exterior

Center Mid/Fountain

Council Chamber

Relic Interior

Rear Tower Area

Side/River Approach

Secret Vault Space

Front Entrance